Welcome to the Blog of a Skirmish wargamer! I hope you enjoy reading it!

All my rule sets are freely downloadable from our club website's Downloads page

If you need to contact me my E-Mail address is richardbradley5@gmail.com

Saturday, 30 March 2013

Escape from the Death Star

As a try today (Saturday) I got my Millennium Falcon model out for a solo X-Wing game, the club not being on due to Easter!
I thought I would test the main rules by trying to escape from the Death Star in the Falcon, having to get through the sentry ships (4 Standard Tie fighters)

For accuracy (!) I used the  Han Solo pilot and the Millennium Falcon, Luke Skywalker and Chewbacca upgrades. The 4 Ties were black squadron pilots. 
The points were 2 points in favour of the Falcon, if you're interested!

HAN: (to Chewie) We're coming up on the sentry ships. Hold 'em off!
Angle the deflector shields while I charge up the main guns!

I set my Falcon at speed 4 on one edge of the table.
 The 4 Ties started half way up the table on the Falcons right. 
The Ties advanced in a line to cut off the Falcons escape. 
HAN: (to Luke) Come on, buddy, we're not out of this yet! 
 The Falcon kept on forward, one of the Ties broke off right.
HAN: (to Luke) You in, kid? Okay, stay sharp!
LEIA: (into intercom) Here they come!
The Ties broke up to attack, but neither side hit as we fired.
LUKE: They're coming in too fast!
 2 of the Ties closed and shot at close range.
As the Falcon turned it blinded a Tie pilot and seriously damaged his ship. 
 The Falcon shook off the Ties...
 It had got through, but the Ties being faster would need to be dealt with. 
The Falcon turned and the Ties grouped to re-engage. 
The first 3 Ties fired and hit a shield, one of the ties took minor damage.
LEIA: We've lost lateral controls.
HAN: Don't worry, she'll hold together.
HAN: (to ship) You hear me, baby? Hold together!  
 As the Ties chased the Falcon, another shield was lost.
 The Falcon got a target lock on a  damaged Tie.. 
 Turning hard left, a lucky shot destroyed one of the Ties!
LUKE: Got him! I got him!
HAN: Great kid! Don't get cocky.
 By continuing hard left turns the Falcon avoided the Ties fire, and got a lock on another Tie. 
 With more turning, another Tie exploded. 
Just two left...the Falcon managed to weave among them. 
The Ties struggled to get a shot, but were all the time being shot at themselves. 
 A Tie fired, but hit nothing.
 Once again, the target lock paid off. 
 The next turn, an amazing die roll took out the last Tie!

LUKE: (laughing) That's it! We did it! 
THREEPIO: Help! I think I'm melting! 
(to Artoo) This is all your fault!

So that was that! - The Millennium Falcon was free to head for the Rebel base....

TARKIN: Are they away?
VADER: They have just made the jump into hyperspace.
TARKIN: You're sure the homing beacon is secure aboard their ship? I'm
taking an awful risk, Vader. This had better work!.

It was a good game, which seemed to show the game is fairly balanced to recreate events in the films

The solo rules worked reasonably well, though some of the Ties did manoeuvre evasively when a player would probably have attacked!
The system is optimised to fight dogfights between fighters, which it does pretty well in my humble opinion!
I think I would do a special solo chart for Ties attacking a large ship if I did this again, to make them more focussed and aggressive. Easy done! 

Incidentally, the rules can be downloaded from: Tyneside Wargames downloads page

For anyone who has tried them, I would be very interested to hear what you think of them!

No comments:

Post a Comment